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MC-136236

Batching chunks crash on 1.13.1 vanilla server

Just walking down some stairs and I crashed out.

Vanilla server running 1.13-1-pre1, the crash was my client running on OSX

1.13.1-pre1\: [^crash.txt]

---- Minecraft Crash Report ----
// Oh - I know what I did wrong!

Time: 19/08/18 15:45
Description: Batching chunks

java.lang.ArrayIndexOutOfBoundsException: -82358
	at cwu.a_(SourceFile:102)
	at cws.b(SourceFile:159)
	at cwp.a(SourceFile:103)
	at cwp.run(SourceFile:45)
	at java.lang.Thread.run(Thread.java:745)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Thread: Client thread
Stacktrace:
	at cwu.a_(SourceFile:102)

-- Affected level --
Details:
	Level name: MpServer
	All players: 2 total; [cti['secretlondon'/3864446, l='MpServer', x=-193.38, y=68.00, z=239.47], ctj['BorderGuy'/4049814, l='MpServer', x=-137.07, y=64.00, z=260.83]]
	Chunk stats: MultiplayerChunkCache: 961, 961
	Level seed: 0
	Level generator: ID 00 - default, ver 1. Features enabled: false
	Level generator options: {}
	Level spawn location: World: (-160,64,213), Chunk: (at 0,4,5 in -10,13; contains blocks -160,0,208 to -145,255,223), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
	Level time: 64467921 game time, 68411411 day time
	Level dimension: 0
	Level storage version: 0x00000 - Unknown?
	Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
	Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
	Retry entities: 0 total; []
	Server brand: vanilla
	Server type: Non-integrated multiplayer server
Stacktrace:
	at crf.a(SourceFile:418)
	at cfs.b(SourceFile:1815)
	at cwp.run(SourceFile:51)
	at java.lang.Thread.run(Thread.java:745)

-- System Details --
Details:
	Minecraft Version: 1.13.1-pre1
	Operating System: Mac OS X (x86_64) version 10.11.6
	Java Version: 1.8.0_74, Oracle Corporation
	Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
	Memory: 463146600 bytes (441 MB) / 838860800 bytes (800 MB) up to 2147483648 bytes (2048 MB)
	JVM Flags: 8 total; -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
	Launched Version: 1.13.1-pre1
	LWJGL: 3.1.6 build 14
	OpenGL: NO CONTEXT
	GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.

	Using VBOs: Yes
	Is Modded: Probably not. Jar signature remains and client brand is untouched.
	Type: Client (map_client.txt)
	Resource Packs: 
	Current Language: English (United Kingdom)
	Profiler Position: N/A (disabled)
	CPU: 2x Intel(R) Core(TM)2 Duo CPU P8700 @ 2.53GHz

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Comments 1

When this crash occurs for me it says The game crashed whilst tesselating liquid in world or The game crashed whilst tesselating block in world

Caroline Ford

boq

Community Consensus

IndexOutOfBoundsException, chunk, crash

Minecraft 1.13.1-pre1, Minecraft 1.13.1-pre2

Minecraft 1.13.1

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