Comments 3
Really? Then please explain why these two produce different results:
/execute rotated as @p at @e[name=WandRay] run teleport @e[name=WandRay] ^ ^ ^ facing ^ ^ ^1 < no rotation happens
/execute rotated as @p at @e[name=WandRay] run teleport @e[name=WandRay] ^ ^ ^0.01 facing ^ ^ ^1 < rotation happens
The only difference between those two lines is the Z coordinate of the teleport command. Now either both of these should fail in teh same way with respect to rotation or neither of them should. The fact they both produce different results shows there is a bug in how that is being handled. Maybe it's in teleport like I suspect, maybe it's in execute and neither of these should produce any rotation.
Thinking on your description of the override behavior, neither should produce rotation.
Please attach the crash report (
[minecraft|http://hopper.minecraft.net/help/finding-minecraft-data-folder]/crash-reports/crash-<DATE>-client.txt
), otherwise we can not diagnose this issue.For technical support please use the Mojang Support Center.
-- I am a bot. This action was performed automagically!