mojira.dev
MC-13737

Ridden Horse / Mule / Donkey duplicates when reloading the world

if you are riding a horse and you save and quit then log back onto that same world there will be 2 horses.(with the same name if you named it)

Linked issues

MC-13943 Horse duplication glitch Resolved MC-14077 When you save and quit a world on a horse or donky, You log in and theres a clone of the horse/donky Resolved MC-14239 Duplication Glitch Resolved MC-14305 Horse Duplication Resolved MC-14699 Horse Duplication Resolved

Attachments

Comments 17

Unable to reproduce.

After several attempts successfully reproduced.

Jesse Williams

Works in SMP, too.

Happens every time when I'm hosting my own server with snapshot 13w17a. (Also all manually spawned horses despawn 100% of the time when reloading world, intended?)

7 more comments
Roberto Pedroso

I can confirm this in 13w21a SMP. As Woody noted, the original horse will not obey the player's movement commands.

Additionally, the duplicated horse (not the original horse) despawned shortly after dismounting.

this has casued so much cheating, all it takes is 1 donkey, 1 chest, and 1 diamond and WAY TOO MUCH TIME on someone's hands, and the next day this guy has super armor and an obsidian planet/empire..

Teddy da silva

This happened to me just now in the latest snapshot (15w45a). I got the bug where the horse doesn't load chunks and when I arrived next to the unloaded chunks, I couldn't dismount to so I dc'ed and reconnected and there was 2 horses.

@unknown: This ticket got superseeded by MC-70860

I got this bug in 1.11 But I don't need to quit the game. I'm just riding it and I found a duplicate of my horse

John Morehead

Jens Bergensten

Confirmed

donkey, horse, mule, rejoin, reload, ridden, world

Snapshot 13w16a, Snapshot 13w16b, Snapshot 13w17a, Snapshot 13w18b, Snapshot 13w18c, Snapshot 13w19a, Snapshot 13w21a, Snapshot 13w21b, Snapshot 13w22a

Snapshot 13w26a

Retrieved