Server crashes while reloading when worldborder is modified.
Steps to reproduce:
Set a worldborder center somewhere other than spawn.
Set the worldborder to be roughly 100 blocks.
Run /reload
What happens:
The game attempts to reload but stops responding before it loads in the custom functions. Then, after 60 seconds, the server crashes saying that a tick took too long.
Attachments
Comments 5
Can confirm that this is still an issue. No crash report is generated, but the server seems to freeze indefinitely.
Can you please attach the crash report as file and the used data packs?