The problem with the snapshot is that when a player creates or joins a world regardless If it's a singleplayer or a multiplayer the game will start to freeze very often resulting the drop of frames and the snapshot becomes unplayable for the player
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I have the server running on a win10, 3.6 i7 4790 with 16g ram, and itβs unplayable with more than one player logged on, which only lasts a minute or two before crashing.
β οΈ The environment is supposed to only contain pc details.
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However, this issue is a Duplicate of MC-139717.
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