In some cases, the world completely freezes when trying to load chunks. This occurs a lot when teleporting far distances.
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is duplicated by 81
relates to 3
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So I noticed that comments somehow deviated from initial description, so starting from next snapshot, before this gets reopened, please check following:
Are chunks re-appearing up after F3+A? -> It's (probably unreported) bug related just to chunk rendering.
Is it impossible to teleport? Does client just hang after disconnect attempt? -> Yes, it's this bug, can be reopened.
Are chunks showing after a while, while server is showing information about missing ticks? -> It's probably MC-138114, but that issue has also become catch-all for all kinds of chunk issues. Let's keep it only about performance.
Are chunks re-appearing after teleporting more than view distance? -> It's actually MC-145813 (client-side only issue).
Are chunks re-appearing after disconnect and connect? -> Also MC-145813.
Is the only way to get chunk to generate to restart server? -> Please create new issue and if possible, attach launcher logs (since this may be non-crashing exception on server)
@unknown, you're probably looking for MC-149178.
I have same issue