After unloading and reloading a chunk with various active redstone components by flying away, the redstone components are stuck.
This is likely caused by scheduled ticks not being saved correctly for some reason.
Note that the components keep working if instead of unloading them by flying you leave the world and enter it again.
Steps to reproduce:
(0. Make sure you are not in the spawn chunks)
1. Build a repeater clock
2. Fly far way (render distance 2 helps)
3. Come back, see repeaters stuck
Video: https://youtu.be/S48ctDkQw3Y
Affected components:
Command blocks (Kind of important, because this hinders testing for issues regarding chunk loading)
Repeaters
Comparators
Redstone Torches
Redstone Lamps
Observers
Falling blocks
Buttons
Pressure plates
Tripwire hooks
Scaffolding
Chorus Plants
Water/Lava
Detector Rails
Related issues
is duplicated by
Comments

Also affects detector_rail