Detector rails are stuck powered after the chunk unloads.
I have several designs where I use a detector rail to stop a hopper minecart in place while it is empty, then it gets sent on its way once full. These designs break if the chunk ever unloads.
How to reproduce
Create a superflat creative world.
/setworldspawn 0 0 0
/tp 199 ~ 200
/setblock 200 ~ 200 minecraft:detector_rail
/summon minecraft:hopper_minecart 200 ~1 200
f3 and target the detector_rail, it will show you that the detector_rail is powered
destroy theΒ minecart
the detector rail will switch to unpowered after a few ticks
/summon minecraft:hopper_minecart 200 ~1 200
/tp 0 ~ 0
/tp 199 ~ 200
destroy the minecart
the detector rail will remain powered
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I agree this sounds like the same issue. I did search before reporting. Add some more keywords to help spot duplicate issues. No need to be snarky.Β
Thank you for your report!
However, this issue is a Duplicate of MC-140985.
If you have additional information, please add it to that report.
Please search before reporting, as it's likely that one exists already.
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