Pumpkin and Melon stems seem to be missing the "connected" or "attached" variable/statement. it does not show up in F3 nor does it seem to be configured in the gamefiles beyond the model file
Breakdown:
melon_stem.json & pumpkin_stem.json Blockstate missing 'attached' variant/state (and/or game-code) stage 8 perhaps?
stem_fruit.json model file exists, but is not referenced/used anywhere.
melon_stem_attached.json & pumpkin_stem_attached.json model files do not exist.
F3 screen does not show an 'attached' blockstate.
Attachments
Comments 6
This behavior is correct. attached_melon_stem
is a separate block and does indeed have its own model file
@tryashtar
I think you missed my point. The attached state for stems IS NOT FUNCTIONAL. but it used to be in previous versions of the game.
There is ONE file in 1.13 that refers to the attached stem state. However, it is not actually run by the game code at any point, and does not cause any rendering of an attached stem state because of it. [see image attached above]
There is no attached state. It is a separate block, and occurs when a plant grows, not when you place a block next to the stem. I can verify it is visible and working.
oh, so they changed how it works.. it used to connect when you placed a melon next to it.
how do i setblock to that block for testing? i don't see that block type listed in the generated pop-ups.
thank you.
I tried adding "age=8", "connected=true", "attached=true" variant(s) myself to the blockstate json: log output resulted in error for each attempt.
was this intentionally removed? or just missed by accident on release?