When adding a mob (in my scenario, a slime) to a team (in my case, it has the settings of noCollision set to pushOwnTeam, no other special settings), and then unloading the area, it loses the team. It does not lose NBT, however, because the slime is still invisible, and still has it's name. Adding the team again results in the same.
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However, this issue is a Duplicate of MC-89610.
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