The entity still follows the path it's supposed to make in server-side (I've tested it with setblocks @ its position), but the client-side gets desynchronized. It gets fixed when the entity touches the floor.
/summon minecraft:creeper ~ ~ ~ {Motion:[0.0d,3.0d,-9.0d]}
Run the command above with a wall and a hole in -Z direction (also works in all directions in the X-Z plane).
The bug could be affecting the Y axis too, but it's more difficult to appreciate (second 14 of the shorter video, the mobs don't reach the roof even when they should have collided with it).
Attachments
Comments 4
In version 19w11a I noticed that: if the summon command is executed in chat, the bug doesn't appears, but if the command is executed in a command block it still appears.
I'm not sure but maybe when Workflow changed from Global Mojang to Java, this bug's assigned priority got lost? Can't find it on Details.
[^2019-01-26 20-45-46[1].mp4]
[media]