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MC-143214

All new crafting stations ignore the DoLimitedCrafting gamerule

The bug

The doLimitedCrafting gamerule does not affect anything other than the crafting table.

The likely reason is that this gamerule initially affected crafting tables, which are only for one player. However, multiple people can access a furnace, which is probably why they didn't add support for these yet. The gamerule also doesn't support the campfire.
The fact that it doesn't support the stonecutter though is more of a bug/an oversight

Possible solution: Let's say a player without the cooked beef recipe tries to cook it in a furnace. The furnace simply won't start. However, if a player with the right recipe accesses the furnace afterwards, it should start smelting whatever is in it. If one of the players in the furnace GUI have the recipe, it should start no matter what (and not stop if someone without said recipe checks on the furnace).
About the campfire, simply make it impossible to put an item on it without the recipe. The stonecutter is also pretty straightforward.

How to reproduce

Set the DoLimitedCrafting gamerule to true, remove one of the furnace recipes from your recipe book (i'll used cooked beef in the furnace for example) then try to cook the raw variant of the beef in the furnace. it will still cook.

Linked issues

Comments 4

affects 1.17

"works as intended" or too lazy to fix?

The smithing table ignores this gamerule as well
1.18.2

Honestly to me this is still a bug

What's the point of having advancements to lock recipes if some items are gonna ignore them anyway?

What is the point of doLimitedCrafting if you can't limit the crafting?
How is this considered "Works As Intended"?

The only way currently to deal with this issue is if you somehow disable or get rid of the stonecutter altogether.

nathan

migrated

Community Consensus

Commands, UI

command, doLimitedCrafting, gamerule

Minecraft 19w05a, Minecraft 19w11a, Minecraft 19w11b

Retrieved