mojira.dev
MC-143497

Villagers Entity Coordinates (Sometimes) Reset When Loading World

When I moved a couple villagers to a new village and reloaded the save, the villagers returned to the previous coordinates they had when I first loaded the save. This issue doesn't always occur, and as far as I can tell, it only affects villagers.

 

Update 2/13/2019, version 19w07a: While playing some more, I noticed that when reloading the world, the villagers actually load up elsewhere than just their previous location. Loading up the world the second time had a villager load at least 48 blocks away from it's last position and outside the enclosed area. Loading the world a 3rd time saw the villager load back in it's original position within the village enclosure. Loading it a 4th time once again saw it load outside the enclosure.

 

Logs from initial posting from version 19w05a

Here is a section of the logs displaying what I think is the issue:
[12:22:54] [Client thread/WARN]: Ambiguity between arguments [teleport, destination] and [teleport, targets] with inputs: [Player, 0123, @e, dd12be42-52a9-4a91-a8a1-11c01849e498]
[12:22:54] [Client thread/WARN]: Ambiguity between arguments [teleport, location] and [teleport, destination] with inputs: [0.1 -0.5 .9, 0 0 0]
[12:22:54] [Client thread/WARN]: Ambiguity between arguments [teleport, location] and [teleport, targets] with inputs: [0.1 -0.5 .9, 0 0 0]
[12:22:54] [Client thread/WARN]: Ambiguity between arguments [teleport, targets] and [teleport, destination] with inputs: [Player, 0123, dd12be42-52a9-4a91-a8a1-11c01849e498]
[12:22:54] [Client thread/WARN]: Ambiguity between arguments [teleport, targets, location] and [teleport, targets, destination] with inputs: [0.1 -0.5 .9, 0 0 0]
[12:22:54] [Client thread/INFO]: Loaded 6 recipes
[12:22:54] [Client thread/INFO]: Loaded 0 advancements
[12:22:54] [Server thread/INFO]: Starting integrated minecraft server version 19w05a
[12:22:54] [Server thread/INFO]: Generating keypair
[12:22:54] [Server thread/INFO]: Reloading ResourceManager: Default
[12:22:55] [Server thread/INFO]: Loaded 6 recipes
[12:22:56] [Server thread/INFO]: Loaded 799 advancements
[12:22:56] [Server thread/INFO]: Preparing start region for dimension minecraft:overworld
[12:22:57] [Client thread/INFO]: Preparing spawn area
[12:22:57] [Client thread/INFO]: Preparing spawn area
[12:22:57] [Client thread/INFO]: Preparing spawn area
[12:22:58] [Client thread/INFO]: Preparing spawn area
[12:22:58] [Client thread/INFO]: Preparing spawn area
[12:22:59] [Client thread/INFO]: Preparing spawn area
[12:22:59] [Client thread/INFO]: Preparing spawn area
[12:23:00] [Client thread/INFO]: Preparing spawn area
[12:23:00] [Client thread/INFO]: Preparing spawn area
[12:23:01] [Client thread/INFO]: Preparing spawn area
[12:23:01] [Client thread/INFO]: Preparing spawn area
[12:23:02] [Client thread/INFO]: Preparing spawn area
[12:23:02] [Client thread/INFO]: Preparing spawn area
[12:23:03] [Client thread/INFO]: Preparing spawn area
[12:23:04] [Client thread/INFO]: Time elapsed: 7211 ms
[12:23:04] [Server thread/INFO]: Changing view distance to 14, from 10
[12:23:05] [Server thread/INFO]: MarcoLiondor[local:E:63c473ee] logged in with entity id 9 at (-516.6794682787199, 65.0, -859.2571283519924)
[12:23:05] [Server thread/INFO]: MarcoLiondor has joined the game
[12:23:08] [Server thread/WARN]: Keeping entity minecraft:sheep that already exists with UUID ceb3c359-60fc-42e5-a102-b68eee409b5a
[12:23:08] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3846ms or 76 ticks behind
[12:23:08] [Client thread/INFO]: Loaded 478 advancements
[12:23:09] [Server thread/WARN]: Keeping entity minecraft:villager that already exists with UUID de2059db-940b-4b6d-878d-066eeb2d0e51
[12:23:09] [Server thread/WARN]: Keeping entity minecraft:villager that already exists with UUID 6968209a-8c7b-4762-95e2-93837a350599
[12:23:09] [Server thread/WARN]: Keeping entity minecraft:villager that already exists with UUID de2059db-940b-4b6d-878d-066eeb2d0e51
[12:23:09] [Server thread/WARN]: Keeping entity minecraft:villager that already exists with UUID 6968209a-8c7b-4762-95e2-93837a350599
[12:23:15] [Server thread/WARN]: Keeping entity minecraft:sheep that already exists with UUID 5786e16a-dde2-46ac-bf30-ff110663b5ce
[12:23:15] [Server thread/WARN]: Keeping entity minecraft:sheep that already exists with UUID 61702cdc-7067-469d-be88-6575cd03864d
[12:23:20] [Server thread/WARN]: Keeping entity minecraft:chicken that already exists with UUID 1f2e426a-cfad-411d-9b54-a639bad0c1fb
[12:23:21] [Server thread/WARN]: Keeping entity minecraft:turtle that already exists with UUID 2c4ed69f-a9c2-4da9-a00b-7a622bc8979f
[12:23:21] [Server thread/WARN]: Keeping entity minecraft:turtle that already exists with UUID 8c0c13b5-9f4c-42c0-83e5-c94bd857747d
[12:23:21] [Server thread/WARN]: Keeping entity minecraft:pig that already exists with UUID 2daf01b6-bc2c-478a-8422-e401fb2af330
[12:23:57] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 4193ms or 83 ticks behind
[12:25:18] [Server thread/INFO]: Saving and pausing game...
[12:25:18] [Server thread/INFO]: Saving chunks for level 'New World'/minecraft:overworld
[12:25:18] [Server thread/INFO]: ThreadedAnvilChunkStorage (New World): All chunks are saved
[12:25:18] [Server thread/INFO]: Saving chunks for level 'New World'/minecraft:the_nether
[12:25:18] [Server thread/INFO]: ThreadedAnvilChunkStorage (DIM-1): All chunks are saved
[12:25:18] [Server thread/INFO]: Saving chunks for level 'New World'/minecraft:the_end
[12:25:18] [Server thread/INFO]: ThreadedAnvilChunkStorage (DIM1): All chunks are saved
[12:34:32] [Server thread/WARN]: Keeping entity minecraft:wolf that already exists with UUID 3bfbceb8-9b41-44f7-9690-d079fe763b0e
[12:35:31] [Server thread/INFO]: Saving and pausing game...
[12:35:31] [Server thread/INFO]: Saving chunks for level 'New World'/minecraft:overworld
[12:35:31] [Server thread/INFO]: ThreadedAnvilChunkStorage (New World): All chunks are saved
[12:35:31] [Server thread/INFO]: Saving chunks for level 'New World'/minecraft:the_nether
[12:35:31] [Server thread/INFO]: ThreadedAnvilChunkStorage (DIM-1): All chunks are saved
[12:35:31] [Server thread/INFO]: Saving chunks for level 'New World'/minecraft:the_end
[12:35:31] [Server thread/INFO]: ThreadedAnvilChunkStorage (DIM1): All chunks are saved
[12:48:22] [Client thread/INFO]: Loaded 479 advancements
[12:58:10] [Client thread/INFO]: Loaded 480 advancements
[12:58:34] [Client thread/INFO]: Loaded 481 advancements
[12:58:50] [Client thread/WARN]: Unable to play empty soundEvent: minecraft:entity.cod.ambient
[13:17:14] [Server thread/INFO]: Saving and pausing game...
[13:17:14] [Server thread/INFO]: Saving chunks for level 'New World'/minecraft:overworld
[13:17:15] [Server thread/INFO]: ThreadedAnvilChunkStorage (New World): All chunks are saved
[13:17:15] [Server thread/INFO]: Saving chunks for level 'New World'/minecraft:the_nether
[13:17:15] [Server thread/INFO]: ThreadedAnvilChunkStorage (DIM-1): All chunks are saved
[13:17:15] [Server thread/INFO]: Saving chunks for level 'New World'/minecraft:the_end
[13:17:15] [Server thread/INFO]: ThreadedAnvilChunkStorage (DIM1): All chunks are saved
[13:20:08] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 5006ms or 100 ticks behind
[13:20:57] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3181ms or 63 ticks behind
[13:27:20] [Server thread/WARN]: Keeping entity minecraft:sheep that already exists with UUID ceb3c359-60fc-42e5-a102-b68eee409b5a
[13:27:21] [Server thread/WARN]: Keeping entity minecraft:villager that already exists with UUID de2059db-940b-4b6d-878d-066eeb2d0e51
[13:27:21] [Server thread/WARN]: Keeping entity minecraft:villager that already exists with UUID 6968209a-8c7b-4762-95e2-93837a350599
[13:27:21] [Server thread/WARN]: Keeping entity minecraft:villager that already exists with UUID 6968209a-8c7b-4762-95e2-93837a350599
[13:27:21] [Server thread/WARN]: Keeping entity minecraft:villager that already exists with UUID de2059db-940b-4b6d-878d-066eeb2d0e51
[13:27:22] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 5785ms or 115 ticks behind
[13:27:25] [Server thread/WARN]: Keeping entity minecraft:villager that already exists with UUID de2059db-940b-4b6d-878d-066eeb2d0e51
[13:27:25] [Server thread/WARN]: Keeping entity minecraft:villager that already exists with UUID 6968209a-8c7b-4762-95e2-93837a350599
[13:27:26] [Server thread/WARN]: Keeping entity minecraft:sheep that already exists with UUID ceb3c359-60fc-42e5-a102-b68eee409b5a
[13:27:26] [Server thread/WARN]: Keeping entity minecraft:villager that already exists with UUID 6968209a-8c7b-4762-95e2-93837a350599
[13:27:26] [Server thread/WARN]: Keeping entity minecraft:villager that already exists with UUID de2059db-940b-4b6d-878d-066eeb2d0e51
[13:27:27] [Server thread/WARN]: Keeping entity minecraft:rabbit that already exists with UUID 96d6c536-0465-47da-88e8-e1d0562d29d8
[13:27:27] [Server thread/WARN]: Keeping entity minecraft:sheep that already exists with UUID 5786e16a-dde2-46ac-bf30-ff110663b5ce
[13:27:27] [Server thread/WARN]: Keeping entity minecraft:sheep that already exists with UUID 5786e16a-dde2-46ac-bf30-ff110663b5ce
[13:27:27] [Server thread/WARN]: Keeping entity minecraft:sheep that already exists with UUID 61702cdc-7067-469d-be88-6575cd03864d
[13:27:27] [Server thread/WARN]: Keeping entity minecraft:sheep that already exists with UUID 61702cdc-7067-469d-be88-6575cd03864d
[13:27:27] [Server thread/WARN]: Keeping entity minecraft:sheep that already exists with UUID 61702cdc-7067-469d-be88-6575cd03864d
[13:27:28] [Server thread/WARN]: Keeping entity minecraft:chicken that already exists with UUID fba05388-c3c9-481f-9242-f2c81da5f8f4
[13:27:28] [Server thread/WARN]: Keeping entity minecraft:item that already exists with UUID 7fabe7e8-9ddf-4c70-9dba-d57f2724835a
[13:27:28] [Server thread/WARN]: Keeping entity minecraft:chicken that already exists with UUID e81ad0a7-ff45-4a20-a4d0-805e007601c9
[13:27:28] [Server thread/WARN]: Keeping entity minecraft:sheep that already exists with UUID 829c9d9c-0f7d-4c2c-8209-2204b9c5e635
[13:27:28] [Server thread/WARN]: Keeping entity minecraft:item that already exists with UUID 6912f2fb-9adf-42cf-b83e-60dc51582f49
[13:27:31] [Server thread/WARN]: Keeping entity minecraft:turtle that already exists with UUID 2c4ed69f-a9c2-4da9-a00b-7a622bc8979f
[13:27:31] [Server thread/WARN]: Keeping entity minecraft:turtle that already exists with UUID 8c0c13b5-9f4c-42c0-83e5-c94bd857747d
[13:27:32] [Server thread/WARN]: Keeping entity minecraft:chicken that already exists with UUID 1f2e426a-cfad-411d-9b54-a639bad0c1fb
[13:27:34] [Server thread/WARN]: Keeping entity minecraft:chest_minecart that already exists with UUID 6e957748-3cae-4649-813a-f75b1c3aa216
[13:27:37] [Server thread/WARN]: Keeping entity minecraft:chest_minecart that already exists with UUID e01fd08c-4a2f-4294-b9ce-454f8fa0d74a
[13:27:51] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2710ms or 54 ticks behind
[13:28:05] [Server thread/INFO]: Saving and pausing game...

Comments 3

I posted the logs in the wrong box, and added some additional details. I'm not sure why the bot originally flagged my client as being illegitimate as I have purchased the game and have been using the official java launcher to play.

Please check if that's still an issue for you in the latest 1.14.4 stable release or the latest 1.15 development snapshot.

There's no sign of this issue in 1.14.4. Villagers and other entities are loading at their appropriate coordinates.

Marco Liondor

(Unassigned)

Unconfirmed

(Unassigned)

Minecraft 19w05a, Minecraft 19w06a, Minecraft 19w07a

1.14.4

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