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MC-144364

LAN memory leak crashes client game

On a world working perfectly until 19w06a, in 19w07a the client suffers a memory leak fastly after login, being able to move only some chunks.

World loading stops, animal (mob?) pathfinding stops, leaving them spinning at the place. The server is unaffected in gameplay at all. The client game crashes at memory overload.

Comments 3

Does MC-139717 describe your issue? If not, can you please attach (or provide a download link of) the world here?

I got 7 crash reports, out of which 4 were caused by the tesselation bug, 2 null pointer exceptions and one memory overflow.

Since in 19w08b the problem until now seems to be gone, i guess the problem was solved with the tesselation bug and i don't have to upload neither world nor crash reports here.

Nonetheless thank you for your fast response, of course i knew what i wrote wouldn't be enough, but i didn't have the world at hand there.

Still thanks a lot!

I tried another laptop now, newer, more RAM, and it is working.

The old one still doesn't work, althougt it was working until January and now has 2 GB RAM open for Java.

So there is definitifely an issue, for me still fixed now.

Sha Dow Beast

(Unassigned)

Unconfirmed

Minecraft 19w07a

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