Game crashes when certain settings are clicked, whether or not the player is in-game or on the title screen.
These cause a crash:
"Video Settings"
"Chat Settings"
19w08a\: [^crash-2019-02-20_18.29.35-client.txt]
---- Minecraft Crash Report ----
// Oops.
Time: 2/20/19 6:29 PM
Description: mouseClicked event handler
java.lang.NullPointerException: mouseClicked event handler
at cqz.b(SourceFile:206)
at cqz$$Lambda$1410/1903745041.apply(Unknown Source)
at cqp.c(SourceFile:38)
at cqp.a(SourceFile:27)
at csl$a.<init>(SourceFile:56)
at csl.<init>(SourceFile:23)
at cvo.c(SourceFile:61)
at cvi.a(SourceFile:312)
at cqw.a(SourceFile:829)
at cvb$9.a(SourceFile:99)
at crz.a(SourceFile:153)
at csu.a(SourceFile:22)
at cqx.b(SourceFile:86)
at cqx$$Lambda$1704/1423824868.run(Unknown Source)
at cvi.a(SourceFile:430)
at cqx.a(SourceFile:86)
at cqx$$Lambda$1478/1956658133.invoke(Unknown Source)
at org.lwjgl.glfw.GLFWMouseButtonCallbackI.callback(GLFWMouseButtonCallbackI.java:36)
at org.lwjgl.system.JNI.invokeV(Native Method)
at org.lwjgl.glfw.GLFW.glfwPollEvents(GLFW.java:3050)
at cpo.l(SourceFile:422)
at cpo.c(SourceFile:280)
at cqw.b_(SourceFile:1022)
at cqw.d(SourceFile:975)
at cqw.b(SourceFile:412)
at net.minecraft.client.main.Main.main(SourceFile:154)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Client thread
Stacktrace:
at cqz.b(SourceFile:206)
at cqz$$Lambda$1410/1903745041.apply(Unknown Source)
at cqp.c(SourceFile:38)
at cqp.a(SourceFile:27)
at csl$a.<init>(SourceFile:56)
at csl.<init>(SourceFile:23)
at cvo.c(SourceFile:61)
at cvi.a(SourceFile:312)
at cqw.a(SourceFile:829)
at cvb$9.a(SourceFile:99)
at crz.a(SourceFile:153)
at csu.a(SourceFile:22)
at cqx.b(SourceFile:86)
at cqx$$Lambda$1704/1423824868.run(Unknown Source)
-- Affected screen --
Details:
Screen name: cvb
Stacktrace:
at cvi.a(SourceFile:430)
at cqx.a(SourceFile:86)
at cqx$$Lambda$1478/1956658133.invoke(Unknown Source)
at org.lwjgl.glfw.GLFWMouseButtonCallbackI.callback(GLFWMouseButtonCallbackI.java:36)
at org.lwjgl.system.JNI.invokeV(Native Method)
at org.lwjgl.glfw.GLFW.glfwPollEvents(GLFW.java:3050)
at cpo.l(SourceFile:422)
at cpo.c(SourceFile:280)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [dft['tangy8'/227, l='MpServer', x=-187.50, y=68.00, z=89.50]]
Chunk stats: MultiplayerChunkCache: 625, 441
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options: {}
Level spawn location: World: (-192,68,80), Chunk: (at 0,4,0 in -12,5; contains blocks -192,0,80 to -177,255,95), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 105 game time, 105 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Server brand: vanilla
Server type: Integrated singleplayer server
Stacktrace:
at ddi.a(SourceFile:449)
at cqw.b(SourceFile:1919)
at cqw.b(SourceFile:420)
at net.minecraft.client.main.Main.main(SourceFile:154)
-- System Details --
Details:
Minecraft Version: 19w08a
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 930347528 bytes (887 MB) / 2013265920 bytes (1920 MB) up to 2147483648 bytes (2048 MB)
JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
Launched Version: 19w08a
LWJGL: 3.2.1 build 12
OpenGL: Quadro 600/PCIe/SSE2 GL version 4.5.0 NVIDIA 369.09, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (US)
CPU: 16x Intel(R) Xeon(R) CPU E5-2660 0 @ 2.20GHz
See MC-144461.
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