Noticing severely decreased aggressive mob spawn rates while in multiplayer LAN--this includes zombies, creepers, skeletons, and spiders. Does not seem to affect phantoms or friendly mobs.
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duplicates
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Thank you! Apologies for the duplicate as I didn’t see it when searching (probably didn’t get all search terms).
Thank you for your report!
However, this issue is a Duplicate of MC-139338.
If you have additional information, please add it to that report.
Please search before reporting, as it's likely that one exists already.
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