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MC-146455

The game crashed whilst rendering overlay

The one crash log gave me a token for a hug.  I need to know how to redeem my token for a hug.  I need the hug.

 

The game crashed whilst rendering overlayError: java.lang.ExceptionInInitializerError

 


Minecraft Crash Report ----
// You're mean.

Time: 3/22/19 4:01 PM
Description: Rendering overlay

java.lang.ExceptionInInitializerError
at org.lwjgl.openal.AL$ICDStatic.get(AL.java:247)
at org.lwjgl.openal.AL.getICD(AL.java:213)
at org.lwjgl.openal.AL10.alListenerf(AL10.java:466)
at crx.a(SourceFile:20)
at dwm.a(SourceFile:124)
at dwp.a(SourceFile:283)
at cue.a(SourceFile:591)
at dwm.g(SourceFile:105)
at dwm.a(SourceFile:87)
at dwp.a(SourceFile:133)
at dwp.a(SourceFile:39)
at xd.a(SourceFile:14)
at xd$$Lambda$1593/239559548.accept(Unknown Source)
at java.util.concurrent.CompletableFuture.uniAccept(CompletableFuture.java:656)
at java.util.concurrent.CompletableFuture$UniAccept.tryFire(CompletableFuture.java:632)
at java.util.concurrent.CompletableFuture$Completion.run(CompletableFuture.java:442)
at xe.a(SourceFile:71)
at xe$$Lambda$1680/139374530.run(Unknown Source)
at aga.h(SourceFile:135)
at age.h(SourceFile:23)
at aga.p(SourceFile:114)
at aga.bf(SourceFile:99)
at cua.d(SourceFile:932)
at cua.b(SourceFile:412)
at net.minecraft.client.main.Main.main(SourceFile:154)
Caused by: java.lang.IllegalStateException: No ALCapabilities instance has been set
at org.lwjgl.openal.AL$ICDStatic$WriteOnce.<clinit>(AL.java:257)
... 25 more

A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

– Head –
Thread: Client thread
Stacktrace:
at org.lwjgl.openal.AL$ICDStatic.get(AL.java:247)
at org.lwjgl.openal.AL.getICD(AL.java:213)
at org.lwjgl.openal.AL10.alListenerf(AL10.java:466)
at crx.a(SourceFile:20)
at dwm.a(SourceFile:124)
at dwp.a(SourceFile:283)
at cue.a(SourceFile:591)
at dwm.g(SourceFile:105)
at dwm.a(SourceFile:87)
at dwp.a(SourceFile:133)
at dwp.a(SourceFile:39)
at xd.a(SourceFile:14)
at xd$$Lambda$1593/239559548.accept(Unknown Source)
at java.util.concurrent.CompletableFuture.uniAccept(CompletableFuture.java:656)
at java.util.concurrent.CompletableFuture$UniAccept.tryFire(CompletableFuture.java:632)
at java.util.concurrent.CompletableFuture$Completion.run(CompletableFuture.java:442)
at xe.a(SourceFile:71)
at xe$$Lambda$1680/139374530.run(Unknown Source)
at aga.h(SourceFile:135)
at age.h(SourceFile:23)
at aga.p(SourceFile:114)

– Overlay render details –
Details:
Overlay name: cxz
Stacktrace:
at dje.a(SourceFile:678)
at cua.d(SourceFile:971)
at cua.b(SourceFile:412)
at net.minecraft.client.main.Main.main(SourceFile:154)

 

Environment

– System Details –
Details:
Minecraft Version: 19w12b
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 1242366320 bytes (1184 MB) / 2147483648 bytes (2048 MB) up to 2147483648 bytes (2048 MB)
JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
Launched Version: 19w12b
LWJGL: 3.2.1 build 12
OpenGL: ATI Radeon 3000 Graphics GL version 3.3.11672 Compatibility Profile Context, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.

Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (US)
CPU: 4x AMD FX(tm)-4300 Quad-Core Processor

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Minecraft 19w12b

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