mojira.dev
MC-146359

Crash whilst rendering overlay

Cannot launch the game at all. Crashes with message "The game crashed whilst rendering overlay".

Attached crash report. 

Linked issues

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Comments 10

Anything special about your sound configuration? Also, can you attach logs?

@Bartosz Bok

 

Yes. I use the following Java argument

 

-Dorg.lwjgl.openal.libname="C:\openal_1.15.1\Win64\OpenAL32.dll"

 

Since 1.13.x, you're using OpenAL 1.17, which is totally broken. Sound panning doesn't work at all and sounds come out from all over the place. I voiced about this and Fry closed the ticket "Works as intended" saying "sound is subjective". I'm sorry but it's not "subjective" when something to the left of you sounds to the right, it's "objective" as "wrong for everybody". Game is literally unplayable without this switch. It's extremely irritating and it's impossible to locate sources of sounds (a mob to your left can be heard extreme right or vice-versa). I was also quite vocal about Mojang using completely broken third-party software in full releases.

 

Removing the argument makes the game run. But breaks the sound system fix and sound is all over the place again.

Ok, so few things:

  • resolution to https://bugs.mojang.com/browse/MC-121364 was to set set "stereo-mode = headphones" in alsoft.ini/conf, per Fry's comment, since problem lies in you hardware inability to report that properly

  • Can't reproduce with downgraded OpenAL

  • Can you post you launcher log from crashing session?

@Bartosz Bok

Yes, that fix "worked" for directional sound. Also had to add "hrtf = false" or else it sounded like through a steel trash can. Thank you.

 

Do you still need the launcher log, or just close the report? The log clearly says it couldn't open the sound system.

Yes, if there is line starting with "Error starting SoundSystem. Turning off sounds & music"

OK. Log coming up. Maybe good to know: the game doesn't crash using the Java switch if alsoft.ini has been modified as above. Had to undo some stuff to make it crash again.

May be completely nondeterministic. Anyway, thank you for information.

Yes, the number of variables can be pretty big. Anyways, no problems!

So none of this makes any sense to me. All I have done is open the launcher and try to play the latest snapshot as is. No clue what OpenAL-Soft is....

Is there a fix for this?

 

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