If a tall spruce tree is grown, that entire chunk has lag spikes whenever block updates occur i.e. placing/breaking dirt. Fixed in singleplayer by relogging, in SMP the lag persists until a server restart I assume. Again only in that chunk, other chunks don't seem to have the same issue.
Environment
Windows 10 64-Bit
Java Version 8 Update 191 build 1.8.0_191-b12
Linked issues
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