mojira.dev

slicedlime

Assigned

MC-301278 The code of conduct screen renders carriage return characters Plausible MC-301223 Programmer Art and High Contrast resource packs are incompatible Fixed MC-300888 pack.mcmeta no longer supports versions below 16 in the supported_formats field Fixed MC-300113 pack.mcmeta no longer accepts the longform object syntax in the supported_formats field Fixed MC-299115 Arrows lose their owner tag when deflected while the owner is offline Fixed MC-299067 Arrows can lose ownership on disconnection in multiplayer Fixed MC-298856 Blindness and darkness fog effects no longer work underwater Fixed MC-279936 The "commands.test.success" raw translation key is displayed when using "/test create..." command Fixed MC-279711 Test instance block "Entities" flips when closing UI Fixed MC-279708 Items with equippable components for slots that players do not have disappear Fixed MC-279637 Game crashes when /test verify-ing a test instance with max_attempts greater than 1 Fixed MC-279601 "test.error.expected_entity_at_pos" translation is missing Fixed MC-279599 /test pos is offset by one on the y and z axis Fixed MC-279588 Test instance field typo 'sky_accesss' Fixed MC-279577 Test blocks are restricted to one within a block-based structure Fixed MC-279538 The key name of the test instances field that represents the namespaced ID of the test environment is different from the changelog Fixed MC-279531 GameTest entrypoint doesn't report failures to spawn the structure Fixed MC-279519 Some words within some test command strings are always pluralized Fixed MC-279511 Using "minecraft:always_pass" while the player is inside the test zone breaks the world Fixed MC-279498 Test blocks and test instance blocks aren't part of the "#minecraft:dragon_immune" or "#minecraft:wither_immune" tags Fixed

Reported

MC-301574 The spawnMonsters game rule does not take effect when switched Confirmed MC-298807 dialog_list dialog buttons are still off-center Confirmed MC-298045 Weather changes in the overworld affect the fog in the nether Duplicate MC-297972 Dialog body content is misaligned Fixed MC-279653 Block Entity Data desynchronizes after subsequent setblock commands Fixed MC-277634 Arrows shot at walls when facing south sometimes end up vertical instead of horizontal Fixed MC-268971 Lodestone compass stops being a lodestone compass after breaking its tracked lodestone Fixed MC-267152 Compasses in display entities point the wrong way for some rotations Community Consensus MC-265886 The built-in update_1_21 pack contains duplicate files from the vanilla pack Fixed MC-265266 All recipes look unlocked after searching until reload Duplicate MC-265264 trade_rebalance tags are not in the trade_rebalance pack Fixed MC-265263 Ender Pearl vanishes client side when enderPearlsVanishOnDeath is false Fixed MC-260041 The report generator crashes when trying to generate biome parameters Duplicate MC-249771 Invalid structure reference in ancient city "no_corners" template pool Confirmed MC-249769 Unused structures in ancient cities Fixed MC-249768 entrance_path_5 can never generate Fixed MC-245937 Flashing particles when boosting upwards with firework rockets Fixed MC-240499 Native crash when clicking refresh in the server list Duplicate MC-227323 Custom player heads sometimes flash when placed on armor stands Fixed MC-186492 Lily pad placement in creative mode causes item on hotbar to flicker/vanish Fixed

Comments

Your pack format is incorrect, which is why you’re getting an error. Since you’ve declared a min_format of 65 and format 65 should not have a supported_formats field, the game is rejecting it. Set your min_format and pack_format fields correctly and the pack will work.

Entities are not expected to round to any particular angle steps when placed. Them changing directions through save/load is more likely a bug.

Hi! If 3rd party software is causing an issue for you when playing the game, please report that issue to the developer of that third party software.

Hi! Can you please attach the crash report generated when the game crashes? You will find it in a crash-report subfolder of the game’s folder.

I’m not sure what you are trying to show with that image - it doesn’t show anything related to this issue.

The state of this bug appears to no longer be up to date with the latest snapshot versions. Could you please update so only things that are still wrong are listed?

Not being able to impersonate the player is Working as Intended - the rest of the report is a feature request.

Separate issue, reopening.

Is this issue also present in Minecraft 1.21.5?

Hello! I cannot reproduce this. Please provide detailed, step by step instructions for how to reproduce the issue.

minecraft:generic is in the minecraft:no_knockback tag, while your custom:generic damage type is not.

Hi! We lack information needed to investigate this bug. Can you please attach detailed information about the computer you are using as well as a game log file?

This design represents the fact that wolves attack by biting, and the armor does not cover their mouths.

Does this happen anywhere on 1.21.4 as well, or is it only in the later snapshots?

The test system is not meant to interact with any other systems in existing worlds. Running tests will assume ownership of your world, and like stated in the changelog: “The test framework expects to run tests in a separate superflat world”. Trying to mix it with other systems will have undefined results.

If this has any measurable impact on the game, please post a bug referencing that impact. Otherwise, this is invalid.

Bug is triaged, we have enough information.

Fix confirmed. Note that the attached pack is broken and does not reproduce the issue.

Is this new for the 1.21.2 snapshot series or does it also apply to 1.21.1?