mojira.dev

slicedlime

Assigned

MC-303201 Zombified piglins attack players in Creative mode Fixed MC-302988 Bees no longer get angry at players or mobs Fixed MC-302834 Wolves' eyes don't turn red when angry Fixed MC-302813 Zombified piglins no longer appear to sprint or make any angry noises when angry Fixed MC-302112 Posed mannequins don't use the correct hitbox Fixed MC-301814 CustomNameVisible does not work for mannequins (for the name, not the NPC annotation) Fixed MC-301770 The `below_name` plate is not displayed higher for players and mannequins named β€œdeadmau5” Fixed MC-301751 The client crashes when in the vicinity of a mannequin spawner Fixed MC-301330 Malicious server can force client to remain stuck on code of conduct screen Fixed MC-301278 The code of conduct screen renders carriage return characters Fixed MC-301223 Programmer Art and High Contrast resource packs are incompatible Fixed MC-300888 pack.mcmeta no longer supports versions below 16 in the supported_formats field Fixed MC-300113 pack.mcmeta no longer accepts the longform object syntax in the supported_formats field Fixed MC-299115 Arrows lose their owner tag when deflected while the owner is offline Fixed MC-299067 Arrows can lose ownership on disconnection in multiplayer Fixed MC-298856 Blindness and darkness fog effects no longer work underwater Fixed MC-279936 The "commands.test.success" raw translation key is displayed when using "/test create..." command Fixed MC-279711 Test instance block "Entities" flips when closing UI Fixed MC-279708 Items with equippable components for slots that players do not have disappear Fixed MC-279637 Game crashes when /test verify-ing a test instance with max_attempts greater than 1 Fixed

Reported

MC-302842 Nautiluses and zombie nautiluses never despawn Fixed MC-301574 The spawnMonsters game rule does not take effect when switched Fixed MC-298807 dialog_list dialog buttons are still off-center Confirmed MC-298045 Weather changes in the overworld affect the fog in the nether Duplicate MC-297972 Dialog body content is misaligned Fixed MC-279653 Block Entity Data desynchronizes after subsequent setblock commands Fixed MC-277634 Arrows shot at walls when facing south sometimes end up vertical instead of horizontal Fixed MC-268971 Lodestone compass stops being a lodestone compass after breaking its tracked lodestone Fixed MC-267152 Compasses in display entities point the wrong way for some rotations Community Consensus MC-265886 The built-in update_1_21 pack contains duplicate files from the vanilla pack Fixed MC-265266 All recipes look unlocked after searching until reload Duplicate MC-265264 trade_rebalance tags are not in the trade_rebalance pack Fixed MC-265263 Ender Pearl vanishes client side when enderPearlsVanishOnDeath is false Fixed MC-260041 The report generator crashes when trying to generate biome parameters Duplicate MC-249771 Invalid structure reference in ancient city "no_corners" template pool Confirmed MC-249769 Unused structures in ancient cities Fixed MC-249768 entrance_path_5 can never generate Fixed MC-245937 Flashing particles when boosting upwards with firework rockets Fixed MC-240499 Native crash when clicking refresh in the server list Duplicate MC-227323 Custom player heads sometimes flash when placed on armor stands Fixed

Comments

Thank you for your report!
After consideration, the issue is being closed as Invalid.

This report does not describe a bug.

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Hello! This report does not contain sufficient details, as rendering depends on more than only the texture. Please attach a proper repro case.

Thank you for your report!
After consideration, the issue is being closed as Invalid.

This report does not describe a bug.

As stated by the changelog, Some sound sliders in the Music & Sound Options now play a preview sound when adjusting the setting outside a world

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Thank you for your report!
After consideration, the issue is being closed as Working as Intended.

Please note, that mechanics of the game may change between updates.
Things such as graphics, sounds, world creation, biomes, redstone, villagers, and animals may not work the same in current versions.

Full Version History – Snapshot Version History – The official Minecraft feedback site

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Thank you for your report!
After consideration, the issue is being closed as Working as Intended.

The description of the game rule is this: β€œAngered neutral mobs stop being angry when the targeted player dies nearby.β€œ

The mobs you are describing were not nearby.

Please note, that mechanics of the game may change between updates.
Things such as graphics, sounds, world creation, biomes, redstone, villagers, and animals may not work the same in current versions.

Full Version History – Snapshot Version History – The official Minecraft feedback site

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Hi! We cannot reproduce this issue. Can you please attach either full reproduction steps starting with creating a new world or attach a download of the affected world?

Hello. We cannot reproduce this issue - Endermen seem to be spawning as usual.

If you still have this problem, please attach exact reproduction steps in a new world, or attach a world download of the affected world.

The behavior you are describing is a specific interaction, which may or may not be a bug, but it does not infer any particular generic behavior of how things should behave in any situation when the type changes. If you believe particular interactions are wrong, please report specific issues.

Is your sneak set to Toggle?

Thank you for your report!
After consideration, the issue is being closed as Working as Intended.

Please note, that mechanics of the game may change between updates.
Things such as graphics, sounds, world creation, biomes, redstone, villagers, and animals may not work the same in current versions.

Full Version History – Snapshot Version History – The official Minecraft feedback site

Quick Links:
πŸ““ Bug Tracker Guidelines – πŸ’¬ Community Support – πŸ“§ Mojang Support (Technical Issues) – πŸ“§ Microsoft Support (Account Issues)
πŸ““ Project Summary – ✍️ Feedback and Suggestions – πŸ“– Game Wiki

Closing this as a duplicate. Please do not add versions to affected versions of a bug report unless the bug has been reproduced on that version.

Thank you for your report!
After consideration, the issue is being closed as Invalid.

You have posted a feature request or a suggestion. This site is for bug reports only.
For suggestions, please visit The official Minecraft feedback site or visit the Minecraft Feedback Discord server.

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Thank you for your report!
After consideration, the issue is being closed as Invalid.

You have posted a feature request or a suggestion. This site is for bug reports only.
For suggestions, please visit The official Minecraft feedback site or visit the Minecraft Feedback Discord server.

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πŸ““ Project Summary – ✍️ Feedback and Suggestions – πŸ“– Game Wiki

Thank you for your report!
We suspect that this does not occur in the latest version of Minecraft.

Is this issue present in the latest version of Minecraft?

This issue is being temporarily resolved as Awaiting Response. Once the requested information has been delivered, the report will be reopened automatically.

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Thank you for your report!
We suspect that this does not occur in the latest version of Minecraft.

Is this issue present in the latest version of Minecraft?

This issue is being temporarily resolved as Awaiting Response. Once the requested information has been delivered, the report will be reopened automatically.

Quick Links:
πŸ““ Bug Tracker Guidelines – πŸ’¬ Community Support – πŸ“§ Mojang Support (Technical Issues) – πŸ“§ Microsoft Support (Account Issues)
πŸ““ Project Summary – ✍️ Feedback and Suggestions – πŸ“– Game Wiki

Your pack format is incorrect, which is why you’re getting an error. Since you’ve declared a min_format of 65 and format 65 should not have a supported_formats field, the game is rejecting it. Set your min_format and pack_format fields correctly and the pack will work.

Entities are not expected to round to any particular angle steps when placed. Them changing directions through save/load is more likely a bug.

Hi! If 3rd party software is causing an issue for you when playing the game, please report that issue to the developer of that third party software.

Hi! Can you please attach the crash report generated when the game crashes? You will find it in a crash-report subfolder of the game’s folder.

I’m not sure what you are trying to show with that image - it doesn’t show anything related to this issue.