mojira.dev
MC-267152

Compasses in display entities point the wrong way for some rotations

Steps to reproduce:

  1. Place an item frame with a compass in it on the side of a block

  2. Summon an item display with a compass in it next to it, facing the same direction

Results:

  • The compass points the wrong way

  • If the display entity is rotated to face the Z axis (rotation 0 or 180) or the negative X axis (rotation 90), turning it around exactly 180 degrees makes it point the right way

  • If the display entity is rotated to face the positive X axis (rotation -90), it points wrong even when turned backwards

Expected results:

  • The compass in the display entity points the same way as the compass in the item frame and the one held in the player's hand

Attachments

Comments 1

Can confirm.

 

[media]

slicedlime

(Unassigned)

Community Consensus

Platform

Normal

Rendering

1.20.3 Release Candidate 1, 1.21.1, 24w35a

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