My failure. Its sound from item replace command.
When the "minecraft:apply_impulse" enchantment effect is triggered, a flutter-like sound is played.Normally, sound playback is controlled by the "minecraft:play_sound" effect. Furthermore the "minecraft:explosion" effect includes a sound field that can be used to enable or disable audio. However, the "minecraft:apply_impulse" effect does not have such a field.
Therefore, I guess the sound is not an intended effect.
Below is the enchantment I used:
{
"description": {"text":"impulse"},
"supported_items": [],
"primary_items": [],
"weight": 1,
"max_level":255,
"min_cost": {
"base": 0,
"per_level_above_first": 0
},
"max_cost": {
"base": 0,
"per_level_above_first": 0
},
"anvil_cost": 0,
"slots": ["mainhand"],
"effects": {
"minecraft:tick":[
{
"effect": {
"type": "minecraft:apply_impulse",
"direction": [0, 0, 1],
"coordinate_scale": [1, 1, 1],
"magnitude": {
"type": "linear",
"base": 1,
"per_level_above_first": 1
}
}
}
]
}
}
Thank you for your report!
After consideration, the issue is being closed as Invalid.
This report does not describe a bug.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support (Technical Issues) – 📧 Microsoft Support (Account Issues)
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki