Bug - Fireballs flicker in and out of existence when summoned
Description
Fireballs when summoned flicker in and out of existence not allow a player to hit it or entities to interact with it. When summoned the fireball particles, the model disappear both from f3 +b and arrows cannot interact with it
Command
/summon fireball ~ ~3 ~ {direction:[0.0,0.0,0.0],ExplosionPower:50}
Video : https://youtu.be/oup8YUvtqQE
Linked issues
Comments 2
Duplicate of MC-145140
Having the same problem, was just about to post about this. It is important to note that fireballs can be hit when they morph back into the physical plane, but it's random chance and seems to be based on the player's position. Once in motion, though, they're fine, which presents a work-around: by simply providing a Motion tag, the fireball seems to stay constant in reality.
/summon minecraft:fireball ~ ~ ~ {direction:[0.0d,0.0d,0.0d],ExplosionPower:0,Motion:[0.0d,0.0d,0.0d]}