mojira.dev

Sonicwave

Assigned

No issues.

Reported

MC-267512 Invulnerable ghasts can be killed with reflected fireballs Fixed MC-266653 Mob explosions only produce a small explosion particle when mobGriefing is false Confirmed MC-198809 Blast Protection does not reduce explosion knockback except at very high levels Fixed MC-198669 Armor stands are destroyed by firework explosions Confirmed MC-198469 Ender Dragon destroys shulker boxes without dropping them Confirmed MC-178576 Projectile protection has no effect on wither skulls, unlike ghast fireballs Fixed MC-178570 When blocking a wither skull with a shield, the player still receives the wither effect Fixed MC-177476 Placing item in beacon "fuel" slot then exiting GUI drops item on ground, unlike other GUIs Confirmed MC-172530 Piglins indefinitely stand around dropped golden items if mobGriefing is disabled Fixed MC-170879 Nether fog abruptly changes color when moving across biomes Fixed MCPE-53409 Raid horn sounds multiple times during a wave Works As Intended MC-153529 Bell applies glowing effect to illagers/raiders within 48 blocks instead of 64 Works As Intended MC-150215 Crossbow piercing arrow damage is randomized every time it passes through a mob Confirmed MC-149511 No sounds for villagers planting crops Fixed MC-148805 Breaking an empty shulker box in Creative mode causes it to drop itself Fixed MC-148455 Dispensing an item with special behavior only plays the item's usage sound for certain cases Confirmed MC-148451 Shulkers with shells closed still take damage from snowballs and other shulker bullets Confirmed MC-147173 Using riptide tridents while elytra flying can boost the player to excessive speeds Confirmed MC-145716 Pillager outpost watchtower fails to generate Fixed MC-145705 Placing a block next to a bell causes the block to appear then instantly disappear Fixed

Comments

This issue duplicates and is being tracked at MC-271402.

This issue duplicates and is being tracked at MC-271402.

Reopened and confirmed as I believe this to be a different issue than MC-243085. In LivingEntity:hurt() the damage value is multiplied by 0.75, but only after the damage has been dealt to the player, so it has no effect. It does seem to change the amount of damage passed to the minecraft:entity_hurt_player advancement trigger however.

Also, the helmet still takes twice the durability damage as normal, though not nearly as much as described in MC-243085, despite providing no more damage reduction than other armor pieces.

New occurrence is being tracked at MC-264851.

Please attach the log file in [minecraft/logs|https://minecrafthopper.net/help/finding-minecraft-data-folder/] from the session where you experienced this issue. If you have not launched Minecraft since then, it should be latest.log; otherwise it would be in the format year-month-date-number.log.gz. Villager deaths are logged there so this would help us figure out if they are actually disappearing or dying.

This issue is being temporarily closed as Awaiting Response. Once the requested information has been delivered, the report will be reopened automatically.

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This is very likely intentional; other underground blocks like lava also produce light levels high enough to prevent mob spawning. If you wish for this to be changed, please suggest it on the feedback website or /r/minecraftsuggestions subreddit.

This report is invalid; we only accept issues for vanilla (non-modded) Minecraft on the latest release version or snapshot.

Thanks for the report; however this is a duplicate of MC-153086.

Updated the description to include reproduction steps.

In PointedDripstoneBlock.maybeFillCauldron(), the game appears to check if the ticked block is the topmost stalactite and has a water/lava source 2 blocks above, then attempts to find the tip up to 49 blocks downwards. It then checks for a cauldron moving downwards from the topmost stalactite and fails upon encountering anything other than air or a fillable cauldron, causing it to always fail on multi-block stalactites. Changing the cauldron check to start from the tip as opposed to the base should fix this.

Thanks for the report; however this is a duplicate of MC-203586.

@unknown, Oval was a helper when that comment was posted.

Also, does MC-5178 describe your issue? This may be an issue with the graphics driver settings rather than Minecraft itself.

Going to leave it open since MC-91224 was recently reviewed and reopened by Mojang.

Not falling into 1-block gaps while moving fast enough has been reported as MC-2301, which has been resolved as Works as Intended.

Relinked to MC-55347 as it describes this issue more accurately.

This bug tracker is only for Minecraft/Mojang related issues. Based on the error message, it appears to be an error with Discord.

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Please attach the affected (zipped) world file. If the file size is too large, please upload it somewhere else and then link to it here.

This issue is being temporarily closed as Awaiting Response. Once the requested information has been delivered, the report will be reopened automatically.

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📓 Issue Guidelines – 💬 Community Support – 📧 Mojang Support – ✍️ Feedback and Suggestions – 📖 Game Wiki

Thank you for your report!
However, this issue is Invalid.

This is a technical support issue; this site is for bug reports only. We do not have the resources to provide you with technical support.
Please contact the Community Support.

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