Water structures while generating break water plants.
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Can you attach some screenshots?
I dont have screnshot and world/seed. I deleted it.
I can only tell that it is water ruins from stone. I added related picture, but not screenshot.
it was near tower ish structure of cold biome.
Update: hapens with caves.
OK I GOT WHAT THERE HAPENING
The result:
20 of Water starts flowing trigering gravel.
150 entities by faling gravel.
150 entities by seaweed items cause it was on gravel.
= 320 entities forcing players to disconect.
I remember when i had low end computer, and i couldnt even move on 100entities.
The server owner fix:
999 broken plugins that search for entities and (hopefuly) remove them.
The posible fixes
remove gravel from ocean
make gravel/sand triger fall by actual block/player rather than water/lava
make water flow inside rails rather than breaking them.
delete rail gravel sand entities that are above 70 in recently generated chunks
disable gravel/sand block updates for time period after geneting it
don't spawn wolfs near sheep
don't spawn foxes near chicken
Duplicate of MC-134156
I were walking while i noticed some water plant items above water stone structure.