Sometimes the upper/lower half of the door will stay open/close, it also triggers the "crawling"animation if the lower half of the door is opened. See attachments below.
Note: I did not have the debug stick on me to create this issue, doors randomly do this on their own if a player is using it. Those are actual doors, not to be confused with trapdoors.
Attachments
Comments 5
@Dustydutythestubbornacorn No, what you are seeing in the attachments are the halves of the doors disconnects if you open or close them. I'll put another attachment but this time, it has the debug screen enabled. Please look at the top right of the screen saying "Targeted Block".
Just wanted to mention that I'm having a different half-door issue, which is filed in MC-152915 and might be related.
Could be relate/duplicate of MC-152824 because you can also get stuck inside of doors.