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MC-15381

minecraft 13w19a crash

I dont realy know what happend, here is the crash report:

Minecraft Crash Report ----
// Ouch. That hurt :(

Time: 18:07 10/05/13
Description: Rendering screen

java.lang.OutOfMemoryError: unable to create new native thread
	at java.lang.Thread.start0(Native Method)
	at java.lang.Thread.start(Unknown Source)
	at aue.d(SourceFile:393)
	at aue.a(SourceFile:342)
	at auw.a(SourceFile:276)
	at aud.a(SourceFile:266)
	at bcz.b(SourceFile:707)
	at asm.O(SourceFile:611)
	at asm.c(SourceFile:544)
	at net.minecraft.client.main.Main.main(SourceFile:78)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
	at java.lang.Thread.start0(Native Method)
	at java.lang.Thread.start(Unknown Source)
	at aue.d(SourceFile:393)
	at aue.a(SourceFile:342)
	at auw.a(SourceFile:276)
	at aud.a(SourceFile:266)

-- Screen render details --
Details:
	Screen name: aud
	Mouse location: Scaled: (346, 167). Absolute: (692, 372)
	Screen size: Scaled: (680, 354). Absolute: (1360, 707). Scale factor of 2
Stacktrace:
	at bcz.b(SourceFile:707)
	at asm.O(SourceFile:611)
	at asm.c(SourceFile:544)
	at net.minecraft.client.main.Main.main(SourceFile:78)

-- System Details --
Details:
	Minecraft Version: 13w19a
	Operating System: Windows 7 (x86) version 6.1
	Java Version: 1.7.0_17, Oracle Corporation
	Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
	Memory: 161478176 bytes (153 MB) / 266153984 bytes (253 MB) up to 1037959168 bytes (989 MB)
	JVM Flags: 1 total; -Xmx1G
	AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
	Suspicious classes: No suspicious classes found.
	IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63
	LWJGL: 2.9.0
	OpenGL: Intel(R) HD Graphics 3000 GL version 3.1.0 - Build 9.17.10.2932, Intel
	Is Modded: Probably not. Jar signature remains and client brand is untouched.
	Type: Client (map_client.txt)
	Texture Pack: Default
	Profiler Position: N/A (disabled)
	Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

Linked issues

Comments 4

This ticket:

Description: Rendering screen

java.lang.OutOfMemoryError: unable to create new native thread
	at java.lang.Thread.start0(Native Method)
	at java.lang.Thread.start(Unknown Source)
	at aue.d(SourceFile:393)
	at aue.a(SourceFile:342)
	at auw.a(SourceFile:276)
	at aud.a(SourceFile:266)
	at bcz.b(SourceFile:707)
	at asm.O(SourceFile:611)
	at asm.c(SourceFile:544)

MC-15247:

Description: Rendering screen

java.lang.OutOfMemoryError: unable to create new native thread
	at java.lang.Thread.start0(Native Method)
	at java.lang.Thread.start(Unknown Source)
	at auc.d(SourceFile:393)
	at auc.a(SourceFile:342)
	at auu.a(SourceFile:276)
	at aub.a(SourceFile:266)
	at bcx.b(SourceFile:707)
	at ask.O(SourceFile:612)
	at ask.c(SourceFile:545)

100% same crash.

ok but I dont get it, he has a texture crash and I have other crash in other version..

Yotam Ran

(Unassigned)

Unconfirmed

crash

Snapshot 13w19a

Retrieved