mojira.dev
MC-15247

Animation crash

An animation crash

What I expected to happen was...:
that i would have 2 animations with nothing else happening

What actually happened was...:
had 2 animations with nothing else happening for about 10 sec.

Steps to Reproduce:
1. Make 2 or more custom animations in a texture pack
2. and only have the animations where they are supposed to go, have nothing but the animations
3. ...

Linked issues

Attachments

Comments 12

Your texture pack is corrupt.
The files blocklapis.txt and portal.txt are empty.

i copied the portal.txt from the minecraft.jar duped it and renamed the second portal.txt to blockLapis.txt

I cannot reproduce this at all.

The only reason why this might go wrong is when you already have far too little available ram on your system.

2 more comments

WELL WHERE DID THE OTHER 9 GB GO?!?

Having ram on your system doesn't mean it is actually available.

The only reason why allocating a buffer would give you an issue is when you actually do not have any allocatable ram free.

In either case, when I load that texturepack either at startup or after being in the game in 13w18c on both windows and mac it works like a champ. I have no idea what can be causing this other than what I've said before.

If anyone can reproduce this (even unreliably) I'd be happy to investigate further, but the current code is setup in a way that only a single buffer will be used for uploading EVER, meaning there is no more leak in that area.

[mod] tails sais that this is duplicate of my issue https://mojang.atlassian.net/browse/MC-15381

The crash and the texture pack seem to be unrelated.

badhaloninja

(Unassigned)

Unconfirmed

crash

Snapshot 13w18c

Retrieved