When a spawner spawns mobs with custom tags using the "SpawnData" tag and the "Rotation" tag the second Double tag doesn't work. The mob is always rotated the same way.
How to reproduce
-put this in a command block
summon Pig ~ ~ ~1 {Rotation:[70.0,0.0]}
-as you can see the pig spawns with the default rotation
How to reproduce using spawners:
-Create a custom spawner, spawning rotated villagers.
-Set their health to 0 to make them despawn immediately.
-You will notice they will always look to 0 (south)
Linked issues
duplicates 1
Comments 9
Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.
(Automatic Message)
Is this still a concern in the current Minecraft version 1.7.2 / Launcher version 1.3.4 ? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.
Did not test in spawners, however is still true in 14w21b.
Here's proof:
http://youtu.be/FmQva1Vr4RA
related to [MC-15515]