mojira.dev
MC-15511

You can't adjust the rotation in spawners and using /summon

When a spawner spawns mobs with custom tags using the "SpawnData" tag and the "Rotation" tag the second Double tag doesn't work. The mob is always rotated the same way.

How to reproduce
-put this in a command block

summon Pig ~ ~ ~1 {Rotation:[70.0,0.0]}

-as you can see the pig spawns with the default rotation

How to reproduce using spawners:
-Create a custom spawner, spawning rotated villagers.
-Set their health to 0 to make them despawn immediately.
-You will notice they will always look to 0 (south)

Related issues

Comments

Jesper the End

related to [MC-15515]

Ezekiel

Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.

(Automatic Message)

Jesper the End

confirmed for 1.6.2

Jesper the End

Confirmed for 13w36a and b Even with spawning mobs using /summon

Talven81

Is this still a concern in the current Minecraft version 1.7.2 / Launcher version 1.3.4 ? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.

Jesper the End

yup

setzke

Did not test in spawners, however is still true in 14w21b.
Here's proof:
http://youtu.be/FmQva1Vr4RA

slicedlime

Still present in 1.8 (I tried pigs and horses, with the same effect).

kumasasa

Fixed in 1.8.1

Jesper the End

(Unassigned)

Unconfirmed

SpawnData, custom, rotate, rotating, rotation, spawner

Minecraft 1.5.1, Minecraft 1.5.2, Snapshot 13w19a, Snapshot 13w21b, Minecraft 1.6.1, ..., Minecraft 1.7.9, Minecraft 14w20b, Minecraft 14w21a, Minecraft 14w21b, Minecraft 1.8

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