Some times, after trading with a villager, he seems to "lose" their work station and becomes unavailable. He doesn't become unemployed, while trying to interact with him either nothing happens or the trade window opens and quickly closes again.
If present, an unemployed villager takes over his workplace. The new trader doesn't have the same trading level as the previous.
First time this has happened with a Master Cartographer. It was temporally resolved by placing another work station, but he once again "lost it" and the work station was taken over by an unemployed.
Removing and replacing the workstation did not solve the problem.
In one ocasion an armorer may have abandoned his profession to become a weaponsmith, who had become unavailable (I don't know if that's possible, so he may also have disappeared, got stuck somewhere or died from jumping off an edge).
Confirmed that this has happened with the following traders:
A master cartographer, an apprentice librarian, a weaponsmith, a novice butcher and a novice cleric.
For some time, unavailable traders behave just like other villagers, going to their original workplace, gathering by the bell, sleeping at night, etc etc.
Removing the trader's work station doesn't make him become unemployed.
It seems that if another villager takes over his original work station, the trader is prone to become stuck somewhere. This has happened with all 4 which had their work station taken over. While 3 of them became stuck inside fences, one got stuck in the water.
They still react to players holding emeralds or tradable items by showing items they'd trade for.
The following villagers were traded with and did not become unavailable (so far):
2 farmes (master and apprentice), a master toolsmith, an apprentice fisherman, an apprentice fletcher, a journeyman mason and possibly a novice armorer.
Related issues
duplicates
Attachments
Comments



I had the same issue but (for me) Minecraft 1.14.3 seemed to have fixed it. use the /data get tab(to its entity ID) BrainΒ a good tool for debugging and seeing where they think their workstation is.Β

I had the same issue but (for me) Minecraft 1.14.3 seemed to have fixed it. use the /data get tab(to its entity ID) BrainΒ a good tool for debugging and seeing where they think their workstation is.Β

If you have traded with the villager, they will not loose their profession. However, I too have encountered this 'bug'. The issue is when they cannot path find to a valid workstation the GUI will close immediately. If the villager cannot work, they cannot produce goods for you to buy. This is the case for villagers that have and have not been traded with. Furthermore, the workstation needs to be very close to the villager for them to detect it. The villager may have wondered too far from the workstation.
It is true that villagers steal other villagers workstations and beds even. I find that blocking off any path that another villager could take to the workstation seems to fix the problem by controlling the environment. Unfortunately this is a temporary fix. If you want your villagers to be able to roam free around town, I suggest a creative test world to try out different arrangements for them.

If you have traded with the villager, they will not loose their profession. However, I too have encountered this 'bug'. The issue is when they cannot path find to a valid workstation the GUI will close immediately. If the villager cannot work, they cannot produce goods for you to buy. This is the case for villagers that have and have not been traded with. Furthermore, the workstation needs to be very close to the villager for them to detect it. The villager may have wondered too far from the workstation.
It is true that villagers steal other villagers workstations and beds even. I find that blocking off any path that another villager could take to the workstation seems to fix the problem by controlling the environment. Unfortunately this is a temporary fix. If you want your villagers to be able to roam free around town, I suggest a creative test world to try out different arrangements for them.

James Wolf
None of their workplaces were blocked in anyway. The butcher, for example was the worst of it. I traded him 14 chickens, went to kill some more, came back to his shop and the trading window didn't open. He was right beside the smoker when this happened.

James Wolf
None of their workplaces were blocked in anyway. The butcher, for example was the worst of it. I traded him 14 chickens, went to kill some more, came back to his shop and the trading window didn't open. He was right beside the smoker when this happened.
Thank you for your report!
We're actually already tracking this issue at MC-154201, so we will resolve and link this ticket as a Duplicate.
This issue is fixed in latest snapshot and will be available in full release starting 1.14.4.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
π Issue Guidelines β π¬ Community Support β π§ Customer Support β π Game Wiki
Thank you for your report!
We're actually already tracking this issue at MC-154201, so we will resolve and link this ticket as a Duplicate.
This issue is fixed in latest snapshot and will be available in full release starting 1.14.4.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
π Issue Guidelines β π¬ Community Support β π§ Customer Support β π Game Wiki