The Ender Dragon is performing strange maneuvers that I haven't seen anywhere before. Not only does it tend to circle a specific Obsidian pillar (random which one it chooses but always goes back to that one), it also does extremely tight circles right above the exit portal and slowly lowers itself down onto the top, perching as normal. It can occasionally get stuck doing its tight turns after landing on the exit portal, but it usually fixes itself in under 10 seconds.
I've tested this multiple times. I first noticed this when I went to fight the Dragon for the first time in my world. I created a new world with the same seed and tried it there. Same results. Tried it without Optifine. Still the same. Tried it in 1.14.4 Pre 4. No change.
Steps to Reproduce:
1. Load up any world at all
2. Make your way to the End
3. Watch the Dragon
(The Dragon's strange decent onto the exit portal is more easily seen while in survival mode)
Video: https://www.mediafire.com/file/r5ggwluukfcb3op/IMG_3016.MOV/file
(File too large to attach directly)
(Apologies for the video quality)
Comments 4
I can confirm this is still an issue in releases 1.14.4 and 1.15.2.
I have a world initially created with the vanilla 1.14.4 server jar, and saw this dragon behavior where it flies up and down slowly. After I updated the jar to 1.15.2 vanilla, the dragon's flying patterns remained the same. They dragon does the same things even if you respawn it.
The link below is to a video of me creating a brand new single-player world using the same seed from my multi-player world. As you can see from the title screen and F3 screen, I'm using vanilla 1.15.2. I'm not doing anything special - just getting to the End and watching the dragon fly around.
My computer is running Windows 10 Pro
The expected behavior is a faster change to vertical movement. If you fought the dragon in 1.13 and earlier, the dragon would dive straight down to the central perch, maybe turning once after it reached the perch. In my video, you can see it keeps turning back and forth while it slowly descends to the perch (@ the 3:05 mark). This is because it keeps flying forward, doesn't drop fast enough, and has to turn around to stay above the perch.
For reference, you could see any Youtube video of the ender dragon fight from 2+ years ago - like this one: https://youtu.be/HOYKXVRRV-I?t=1367
I followed the same steps from my video, but in 1.16.4, and can confirm the dragon still changes its height slowly.
Tested and Confirmed for 1.14.4 Pre-Release 5