If player 1 is shielding and player 2 hits them the shield appears to go down on player 2's screen but remains up on player 1's screen and acts like it is up this only applies to players hits and not mob hits.
Environment
My OS is Windows 10. I was using Optifine The server I used this on used PaperMC for the server jar (https://papermc.io/) however the issue appears to be client-side.
Linked issues
duplicates 1
Attachments
Comments 2
Modded servers/clients are not supported, FYI.
This issue duplicates MC-156600.
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The shield appears to go down on player 1's screen as well, but still blocks. This happened on a singleplayer unmodded 1.14.4 world