If a player dies in fire or lava, the player will still be on fire when they respawn but the fire will not hurt them. If the player goes into rain or water, the fire will not be smothered and a repeated and very loud fire-smother sound will be played until the player steps out of the rain or water, or until the player dies again, when the fire will be extinguished.
Thank you for your report!
We're actually already tracking this issue in MC-108707, so I resolved and linked this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature in the future to see if the issue has already been reported.
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