When an Enderman turns passive (which seems to be due to MC-94730) they keep following the player, like in the now-fixed bug MC-96946
How to reproduce:
Follow the MC-94730's instructions
Walk away from the Enderman
→ Notice the Enderman continues to follow the player by teleporting
Code analysis: (taken from MC-96946 and changed a bit, probably accurate here too)
> net.minecraft.entity.monster.EntityEnderman.AIFindPlayer
is not reset when the Enderman stops being hostile
Linked issues
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