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MC-160813

Projectiles from dispensers will not damage entities directly in front of the dispenser

When placing a dispenser two blocks from the floor (Head height) and shooting arrows (Any type) using it, mobs placed in front of the dispenser within a block of it will not be harmed and instead the arrow passes through them. (example, Zombie/Creeper. Any two block tall+ mob)

I have only tested this on Skeletons (All three types), Zombies (all three types, no baby Zombie), and Creepers. 

I could be missing a lot here, please fill me in if I am.

Update: Fire Charges also phase through enemies if they are one block in distance.

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Confimed in 1.16.1, this bug does not only apply to two block tall mobs tested with one block high and works as well. Snowballs and eggs can be added to effected projectiles too

[media]

In 20w29a

Merging with MC-125936

Phoenix craft 99

(Unassigned)

Confirmed

Low

Projectiles

1.14.4, 1.15.2, 20w08a, 20w17a, 1.16 Release Candidate 1, 1.16, 1.16.1, 20w29a, 20w30a

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