When you break snow with a showel and the showel breacks because of wear, the grass block gets first snowy=false for a tick, but then gets snowy=true and won´t change anymore.
Expected to stay snowy=false
But got snowy=true
When you want to reproduce it, you have to pick a stone showel and break it down
Thank you for your report!
We're actually already tracking this issue in MC-160797, so I resolved and linked this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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