mojira.dev
MC-163433

flying scraffolding

i put a redstone clock three redstone repeaters(2 ticks) and 1 piston after put scraffolders going up and if you do it you will get a flying scraffolding  

Related issues

Attachments

Comments

migrated
[media][media]
migrated

scaffolding - to scaffold

migrated

Confirmed 19w41a. 

 

This is my exact method of reproducing the bug:

  • Create the same clock as is displayed in the pictures above.[*]

  • Power a sticky piston and place any moveable block on-top of it.

  • When the sticky piston is unpowered, place a scaffolding block. (Although, highly suggest placing more as it increases the number of ticks before all the scaffolding blocks are broken.)

  • Upon the sticky piston powering, quickly place another scaffolding block. (It may be easier to just spam-click instead of attempting to time it correctly.)

  • You will now have a flying scaffolding block.

 

You are able to stack the scaffolding blocks very high up if you repeat the aforementioned steps multiple times. The properties of the scaffolding blocks are a bit odd. You see they don't actually exist. If you re-log they will completely disappear, yet you can still interact with them as if they were normal blocks. However, if you right-click the floating blocks they will disappear.

 

Note: This is also confirmed working with a normal piston.

 

[*] Can be reproduced with any other form of redstone signal, using a clock simply makes it easier.

 

 

PS. This seems to be a duplicate of/relates to MC-148795

diexd3267

(Unassigned)

Unconfirmed

(Unassigned)

1.14.4

Retrieved