Beds do not need to have tile entities an removing those tile entities would improve performance.
(split off of MC-159902)
Beds needed block entities in 1.12 because 16 colours * 4 directions = 64 block states > max 16As of 1.13, there is no max block states and beds no longer need a block entity - which only causes lag currently
Reporter: FaRo1
Assignee: (Unassigned)
Created: 2019-10-17T20:36:00Z
Updated: 2026-08-20T10:40:01Z
Resolved: 2019-10-17T20:44:40Z
Confirmation Status: Unconfirmed
Affects Versions: 1.14.4
Retrieved 2026-10-11T08:38:34Z
Beds needed block entities in 1.12 because 16 colours * 4 directions = 64 block states > max 16
As of 1.13, there is no max block states and beds no longer need a block entity - which only causes lag currently