mojira.dev

RedCMD

Assigned

No issues.

Reported

MC-238793 Excessive chunks sent to client with low render distance Fixed MC-195351 Comparator in compare mode can schedule unneeded tileticks Fixed MC-183156 Double bounce FOV at high ping Community Consensus MC-182868 Rail updates are 4-5x times laggier since 1.14 if the rail is on top of a non-full cube Fixed MC-182514 15 Block States per SubChunk Limit during World Upgrade Fixed MC-175299 Player falls out of bed if entering from a mount Fixed MC-175090 Partially filled hoppers can delete bone meal from composters Confirmed MC-174568 Rail updates are 3-4x times laggier since 1.13 Fixed MC-173339 Comparators lit base texture is incorrect Fixed MC-172307 All loaded tileticks instantly run in the first tick after loading the chunk Fixed MC-172302 Item pickup animation is gone Duplicate MC-167416 Distance from where a monster will stop you from sleeping is off center Fixed MC-167235 Distance from where you can enter a bed is off center Fixed MCL-12149 Missing period "." in the current downloaded amount Duplicate MC-161402 Order in which block updates are sent is directional Confirmed MC-134004 Large lag spike when breaking y=0 blocks Incomplete MC-134002 Blocks at y=-64 don't render on a map Fixed MC-8645 Redstone wire receiving level 1 power from a block, pointing at another block with wire on it will not power that block Fixed

Comments

had the error 

java.lang.NullPointerException: Cannot invoke "com.google.gson.JsonArray.iterator()" because "☃" is null

Was caused by leaving the banned-players.json file empty

instead of just having [] inside

1.17.1 fabric

As long as the portal isn't destroyed
It actually looks pretty cool

Sure it’s not pillager pathfinding lag?

Isn’t that just general server lag?

But this theory is based on in-game timings and code analysis
E.g. it's not actually a theory, but fact

Upload a world download

Can confirm that 20w19a performance is back up to 1.12 levels (maybe even slightly above?)

Vanilla 20w18a 5tps 197ms:

[media]

Vanilla 20w19a 20tps 50ms:

[media]

This is because the hopper minecart sees a container above it and reduces its check height for lag reasons

rail => hopper minecart => container => item
Replacing the container with any normal block allows the hopper minecart to pick up the item through the block

Fixing MC-11193 or MC-108 would fix this issue

So it’s a dupe of both 

Here is a test between 1.15.2 Vanilla and 1.15.2 Fabric + Sodium

[media]

[media]

Vanilla's base ms is higher than Sodium's lag spikes

 

Sodium is still in heavy development and has not been released fully to the public yet

Golems can attack through over 1.5m solid thick walls

Relates to MC-149081
Also if the player is performing an action before going to bed
That action will still play afterwards
This includes but not limited to:
Hand animation if spam clicking bed while out of range
Jumping
Falling
Moving
Breaking a block
Placing a block

Can confirm in 20w12a
Subtitle directions are relative to the direction the player was before entering the bed rather than after