With low ping, tapping the sprint key causes the FOV to increase (signifying that the player is sprinting) then decreases back to normal (player returns to walking/standing still)
[media]But with high ping, tapping the sprint key causes the FOV to increase and decrease (like normal), but then it increases and decreases again, causing a very undesirable jarring effect
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Is this still an issue in 20w22a?

Hello!
This affects release 1.16.3.
Nice one