Hi! I can confirm the presence of this issue in release 1.16.3.
Hi! I can't seem to reproduce your issue in the version specified. Would you be able to provide a world download and/or a crash report to aid in debugging?
Hello! I can confirm the presence of this issue in release 1.16.3.
Can confirm. Yaw is reset to 0.
Hello!
First, reports are only accepted in English. Second, your report is incomplete. Please provide additional information, such as a detailed list of steps that can be used to reproduce your issue, logs, etc., so it can be analyzed properly.
Hello!
This affects release 1.16.3.
Affects 1.16.3
Also affects 1.16.3
If you're able to, can you name the resource pack you're using?
Fixed in 1.16.100.54 Beta
Confirmed for 1.15.1
Confirmed for 1.15.1
Almost positive this is WAI
Not sure what you're trying to describe, that is, if there is indeed something unusual happening here. Fence gate blocks are meant to float above the ground even without "support" from adjoining fences.
Note: Occurs when the player is adjacent to a block with an active, rapidly moving piston (sticky or normal) head. Players do not become stuck in the piston head when adjacent to the gray piston "base" block. Occurs when a piston is activated every <= 2 ticks. Piston begins acting as it should after the activation clock has been set to 3 ticks.
Confirmed for 1.15.1 pre-release 1.
Additional note: When baby bees are confined within transparent blocks, they're able to pass through said blocks when becoming adults. Baby/adult bees not changing state are not affected by this issue.
Hello! I can confirm the presence of this issue in release 1.16.3.