Hi,
One of my friends tried to load a datapack using custom world generation onto a Realm. This datapack (incendium-v1.5.zip) worked completely fine in single player, but on a Realm it appears to completely break the Nether and End. The datapack in question does not affect the End at all, it only modifies the Nether.
Here is a link to the affected world.
https://drive.google.com/file/d/1frwH3vF0DdpbJq7Xc4X_oEY36A2_nVvh/view?usp=sharing
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I ran into this as well~! I ended up running into either the nether gen completely REMOVING any trace of the biomes and structures, or breaking the nether & end dimensions!!! I've been trying to set up a faction-based realm w a decently sized group of friends, and I was REALLY HOPING that we could experience this datapack on our adventures! Please help MojanGGGGGG ! ! ! ! :,,,,,(((
Appears to be duplicate or relates to REALMS-5290. Maybe better to make this one the main report?
Duplicate of : REALMS-5290
About 7 months ago, I as a realms user sent a message to Mojang support asking about this issue. I was told to be patient and that the issue was being looked into by Mojang. That was, it would seem, a lie, as there has been no progress made, no communication exchanged, and no assignment given to this issue. Mojang is not fixing this, and they are not saying why.
I would not be so angry about this if at least some reason was given. If there is a financial, technical, or logistical reason this can't be fixed I can accept that. But Mojang has not communicated about it, and I've been left staring at an issue with FIFTY-SIX votes and a confirmation status of Community Consensus. So, as custom world generation becomes the future of Minecraft, I, as an avid datapack maker jumping on the bandwagon, will be looking to take my buisness to a host who will actually let me play the entire game.
It appears custom world generation is removed entirely when uploading world to realms.