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MC-164921

Tile entities made using the /fillblock do not open their menu

When using the /fillblock command, every tile entity that has a menu/inventory, such as hoppers, dispensers, chests, droppers, etc. cannot be opened/accessed. However, the first tile entity made is accessible. This happens with every version of the /fillblock command (destroy, keep, hollow, outline, replace)

When trying the command with chests, I tried opening the other chests. Their menu doesn't come up, but the first chest displays the opening animation.

Sometimes the menu temporarily opens for a few frames but then immediately closes, and there isn't enough time to interact with the menu at all.

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SPGoding
Albert Einholz

i always got chest which open for a short period of time when destroying a chest beside one of the not opening chests you couldnt open it also the right click animation was only played ones while holding rightclick. if you put a full block over a chest the animation is played as long as you hold right click

Olivia Bright

(Unassigned)

Unconfirmed

(Unassigned)

FillCommand, TileEntities, chest, command, fill, tile-entity

19w44a

Retrieved