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MC-165190

Game crashed "whilst tesselating block model"

Whenever I try to enter my world, the game crashes, after loading and saving the said world. It happened just after the 19w45a update. It worked fine just a few hours before on the 19w44a version. And I have no idea on how to resolve this. plz hlp

 

Here's a copy of the crash report:

 


Minecraft Crash Report ----
// There are four lights!

Time: 8/11/19 10:47
Description: Tesselating block model

java.lang.NullPointerException: Tesselating block model
at dbs.a(SourceFile:39)
at dnb.a(SourceFile:761)
at dsr.a(SourceFile:129)
at dpt.a(SourceFile:14)
at dpt.a(SourceFile:18)
at dbr.k(SourceFile:48)
at dbr$$Lambda$1569/831473649.getColor(Unknown Source)
at dbr.a(SourceFile:112)
at dqw.a(SourceFile:141)
at dqw.a(SourceFile:127)
at dqw.b(SourceFile:76)
at dqw.a(SourceFile:47)
at dqu.a(SourceFile:60)
at dsq$c$b.a(SourceFile:510)
at dsq$c$b.a(SourceFile:432)
at dsq$c.k(SourceFile:397)
at dsq.a(SourceFile:179)
at dqe.a(SourceFile:898)
at dqe.a(SourceFile:1068)
at dqa.a(SourceFile:720)
at dqa.a(SourceFile:550)
at dbd.d(SourceFile:932)
at dbd.b(SourceFile:569)
at net.minecraft.client.main.Main.main(SourceFile:199)

A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

– Head –
Thread: Render thread
Stacktrace:
at dbs.a(SourceFile:39)
at dnb.a(SourceFile:761)
at dsr.a(SourceFile:129)
at dpt.a(SourceFile:14)
at dpt.a(SourceFile:18)
at dbr.k(SourceFile:48)
at dbr$$Lambda$1569/831473649.getColor(Unknown Source)
at dbr.a(SourceFile:112)
at dqw.a(SourceFile:141)
at dqw.a(SourceFile:127)
at dqw.b(SourceFile:76)

– Block model being tesselated –
Details:
Block: Block{minecraft:grass_block}[snowy=false]
Block location: World: (10,64,0), Chunk: (at 10,4,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Using AO: true
Stacktrace:
at dqw.a(SourceFile:47)

– Block being tesselated –
Details:
Block: Block{minecraft:grass_block}[snowy=false]
Block location: World: (10,64,0), Chunk: (at 10,4,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Stacktrace:
at dqu.a(SourceFile:60)
at dsq$c$b.a(SourceFile:510)
at dsq$c$b.a(SourceFile:432)
at dsq$c.k(SourceFile:397)
at dsq.a(SourceFile:179)
at dqe.a(SourceFile:898)
at dqe.a(SourceFile:1068)
at dqa.a(SourceFile:720)

– Affected level –
Details:
All players: 1 total; [dpo['Poloche_'/494, l='MpServer', x=5.50, y=71.00, z=9.83]]
Chunk stats: Client Chunk Cache: 1849, 658
Level dimension: minecraft:overworld
Level name: MpServer
Level seed: -1075736514393010890
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options: {}
Level spawn location: World: (0,69,0), Chunk: (at 0,4,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 9448116 game time, 11705355 day time
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Server brand: vanilla
Server type: Integrated singleplayer server
Stacktrace:
at dnb.a(SourceFile:442)
at dbd.c(SourceFile:1855)
at dbd.b(SourceFile:584)
at net.minecraft.client.main.Main.main(SourceFile:199)

– System Details –
Details:
Minecraft Version: 19w45a
Minecraft Version ID: 19w45a
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 1589770520 bytes (1516 MB) / 2080374784 bytes (1984 MB) up to 2147483648 bytes (2048 MB)
CPUs: 4
JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
Launched Version: 19w45a
Backend library: LWJGL version 3.2.2 build 10
Backend API: GeForce GTX 1060 3GB/PCIe/SSE2 GL version 4.6.0 NVIDIA 431.07, NVIDIA Corporation
GL Caps: Using framebuffer using OpenGL 3.0
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (US)
CPU: 4x Intel(R) Core(TM) i5-7600K CPU @ 3.80GHz

Linked issues

Comments 1

Thank you for your report!
We're actually already tracking this issue in MC-165137, so I resolved and linked this ticket as a duplicate.

However, that ticket has already been resolved as Fixed. The fix will arrive in the next version or is already included in the latest development version of the game.

If you haven't already, you might like to make use of the search feature in the future to see if the issue has already been reported.

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Paul Cherbut

(Unassigned)

Unconfirmed

World generation

19w45a

Retrieved