The bug
When I created a new world to test the snapshot, my game crashed instantly. I tried once more and it happend again. When looked into the crash report I saw that this is caused by grass blocks.
Stack trace
19w45a\: [^crash-2019-11-07_19.02.09-client.txt]
Description: Tesselating liquid in world
java.lang.NullPointerException: Tesselating liquid in world
at dbs.a(SourceFile:39)
at dnb.a(SourceFile:761)
at dsr.a(SourceFile:129)
at dpt.a(SourceFile:14)
at dpt.c(SourceFile:26)
at dqv.a(SourceFile:65)
at dqu.a(SourceFile:73)
at dsq$c$b.a(SourceFile:495)
at dsq$c$b.a(SourceFile:432)
at dsq$c.k(SourceFile:397)
at dsq.a(SourceFile:179)
at dqe.a(SourceFile:898)
at dqe.a(SourceFile:1068)
at dqa.a(SourceFile:720)
at dqa.a(SourceFile:550)
at dbd.d(SourceFile:932)
at dbd.b(SourceFile:569)
at net.minecraft.client.main.Main.main(SourceFile:199)
Linked issues
is duplicated by 8
3 more links
Also happens when placing water with a bucket, the
fill
command, or loading the "Water World" superflat preset, which generates its chunks with water in them.