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MC-165709

Advancements don't consider splash water bottles to be potions

The Bug

Using the criteria

"criteria": {
    "water_fight": {
      "trigger": "minecraft:player_killed_entity",
	  "conditions": {
		"killing_blow":{
			"direct_entity": {
				"type": "minecraft:potion"
			}
		}
      }
    }
  },

one would expect that any potion would work, as long as it actually kills an entity, but although this code allows the advancement to be triggered when a damage or healing potion is used to kill an entity, in the case of killing a blaze with a splash water potion, it fails to trigger.

This is odd, because if you take the "killing_blow" condition away, it triggers using splash water potions just fine. It even considers it to be "is_magic" correctly. It's only if you specify that it's a potion that it fails.

Linked issues

Comments 4

I guess logically you wouldn't consider water to be a potion..

@unknown type refers to the entity ID. The entity id of a thrown water bottle is also minecraft:potion, which qualifies this as a bug.

Can confirm for 1.16.2

Can confirm for 1.16.5 and 21w15a.

Paint

(Unassigned)

Confirmed

Platform

Low

Advancements

1.14.4, 19w46b, 1.15 Pre-release 1, 1.15 Pre-Release 2, 1.15 Pre-release 3, ..., 20w19a, 20w20a, 20w28a, 1.16.5, 21w15a

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