Hello,
In 1.15.1, when shooting fireworks from a dispenser, it ignores nbt tags.
Example.
replaceitem block ~-2 ~-1 ~3 container.1 firework_rocket{Fireworks:{Flight:5,Explosions:[
{Type:1,Flicker:1,Trail:1,Colors:[I;8073150,6719955,12801229],FadeColors:[I;14188952,4312372]}
,{Type:2,Flicker:0,Trail:0,Colors:[I;4312372],FadeColors:[I;14188952]}]}} 2
in a command block, shoot dispenser, dispenser ignores flight nbt tags.
If you take it out of the dispenser or spawn it with a command like /give, it works properly.
This also worked fine in 1.14.4, but is broken in 1.15.1 ?
Comments 7
It does not ignore the Flight. A flight-5 firework shot by a dispenser travels much higher than a flight-1 one. It travels a different path than one used by a player though, as to be expected since they can fire in different directions
well. in the 1.14.4 server the firework worked now it is really f*cked up. so there IS something wrong with it
It flies straight up and much less higher compared to fired by hand. In 1.14.4 after a certain amount of flight it would disperse to a random side, just like when shot by hand. Atm it just goes straight up and noticeably less higher than before. I had a commandblock fireworkshow that after the update is just broken. They don’t go as high (like it’s hilariously low compared to 1.14 or shot by hand) and they don’t disperse.
Gotcha covered MC-169174
yes. very annoying bug. please fix asap for our new years eve firework show