mojira.dev
MC-170160

structure blocks dont reset waterlogged blocks

i use structure blocks to reset a map in a minigame i am making but when the safed structure has stairs or slabs or other waterloggable blocks that are not waterlogged and i waterlog them and load the structure again to reset it the waterlogged blocks stay waterlogged however if i load another structure with air blocks or solid blocks in that spot (and not for example stairs) it does delete the water

What I expected to happen was...:
the water from the waterlogged blocks would disappear

What actually happened was...:
the water stayed

Steps to Reproduce:
1. safe a structure in a structure block with waterloggable blocks
2. load it somewhere
3. waterlog blocks in the structure
4. load it again so it overwrites it
5. the blocks stay waterlogged

Linked issues

Comments 1

Thank you for your report!
We're actually already tracking this issue in MC-130584, so I resolved and linked this ticket as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

If you haven't already, you might like to make use of the search feature in the future to see if the issue has already been reported.

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minerbat

(Unassigned)

Unconfirmed

1.15.1

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