mojira.dev
MC-171180

doing /gamerule randomtickspeed 100000 stops time

in the latest snapshot when you do /gamerule randomtickspeed 100000 while in the nether it stops time. you cant do any other commands, mobs stop moving, and plants don't grow, but you can place and destroy blocks manually. also when you destroy vines the vines under the original ones dont break.

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forgot to add a picture that showed the vines

Time doesn't stop its just creating lag which isn't really new with a high tick speed. I have a lot of memory set and it doesn't stay frozen like that and mobs will eventually take knockback from hitting them they are just laggy

Skewbeh Dew

(Unassigned)

Unconfirmed

(Unassigned)

block, command

20w06a

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