The world freezes if the gamerule randomTickSpeed is set to a very high value. Like 1000000000.
How to reproduce:
Type the following:
/gamerule randomTickSpeed 1000000000
in a world with cheats on. You'll see you aren't able to do anything other than move and place and destroy blocks. For instance, the "place block" sound will not play, but the "break block" sound will play. Music is unaffected. You can't send chat messages, and chunks stop loading. You cannot set the randomTickSpeed gamerule back to 3. Reloading the save fixes it.
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discovered while testing 1
is duplicated by 48
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@Mustek No. I say that all computers can handle this because the framerate does not drop, therefore meaning it is most likely an issue in integrated server.
The server-side Minecraft crashes (yes Minecraft single-player worlds have a server-side), and the client still runs, resulting in a half crash, thats what I see here
I've done the same. I think it's just a strange lag. The game lags but the graphics are unaffected.